Game planet, LLC

ABSTRACT

Game Planet, LLC is a store that will allow people to play the home video game consoles such as, Playstation 2, X-Box, and Game Cube in a public forum. The store will create a themed environment for players to hold tournaments, play games networking online with others across the world, play multi-player games using the game link system which allows players using 4 or more of the same type consoles to play together in a multi-player game with each player viewing the action from his/her own separate screen. The idea is to allow the consumer to gather and play together in a forum different from that of the home environment. The store will also offer various prizes for specified gaming contests.

CROSS-REFERENCE TO RELATED APPLICATIONS

“Not Applicable”

STATEMENT REGARDING FEDERALLY SPONSORED RESEARCH OR DEVELOPMENT

“Not Applicable”

BACKGROUND OF THE INVENTION

Ever since the invention of the home video game system people haveturned to these consoles for competition, entertainment, and eveneducation. With the evolution of the console system, the scope ofcompetition and the demand for a more complex output of games have alsoincreased. In the 21^(st) century the marriage of the Internet and theconsole gaming system took the industry to a whole new level. Now themarket has taken its competition to a global level. In the past gameswere adaptable to many different cultures and languages in the form ofcontent specific games, or games that were marketed to certaincountries, but now the opportunity for global competition is possiblefrom the comfort of your home or any central location with the properconnections.

The idea of Game Planet, LLC was birthed from small market research andthe observance of the expressed desires of today's video gamer. Therewere two main observances that were raised from our findings. 1.) In thepast, video games were considered to be an entertainment tool for kids,teenagers, and possibly the twenty-something crowd. As we look at the21^(st) century market though, we find the demographic of players toskew slightly older than that. We are finding more and more people intheir thirties and forties beginning to enjoy the realism andentertainment of these games. As the adult sector begins to get involvedin this market, the stigma of the video game as a “children's thing” isbeginning to fade. The idea of the console game as an acceptable form ofmainstream entertainment has now begun to arise. 2.) Out of the inherenthuman love of competition, gamers are beginning to form informal leaguesall over the country in order to enjoy the fellowship of people andcompetition. Children and adults alike and together are forming leaguesin their local barbershops and renting local halls with which to holdvideo game tournaments. Every year millions of people flock to videogame conferences all over the world to get the latest word on the up andcoming hardware and software. The purpose of Game Planet, LLC is tofulfill this new need to come together and play. Although the internethas provided an opportunity to form leagues and play people all over theworld from the comfort of your own home, we are finding that peoplestill love to physically come together for fun and compete against eachother in groups probably a little to large to comfortably play togetherin ones home or apartment. Game Planet, LLC seeks to solve this dilemmaby creating a place where small or large groups can meet in a funenvironment and play by themselves or compete via the Internet againstthe global market.

BRIEF SUMMARY OF THE INVENTION

Game Planet, LLC is a business where customers will come to play homeconsole videogames in a themed environment. Console videogames, beingdefined as Sony Playstation, Sony Playstation 2, Sony PSP, MicrosoftX-Box, Nintendo Game Cube, Nintendo Gameboy Advance, Nokia N-Gage, andany other gaming platform that is derived from these companies or anyothers in this market. Game Planet, LLC will create the storeenvironment through the creation of several rooms where the gameconsoles will be housed. These rooms will have themes such as “thejungle”, where the look of a real jungle will be recreated in everydetail from trees and vines to lighting and jungle sounds. Customerswill be able to play games that go along with the themes of each room.The structure will have 7 to 10 rooms all with different themes, andwith 15 to 20 consoles per room. Game Planet, LLC will also have severalwaiting areas where smaller hand held games will be housed for play tocustomers waiting for usage of the main rooms. There will also bemonitors for viewing of special gaming events and concessions will besold in and around the waiting areas for all customers. Game Planet, LLCwill also make available online network console play, throughPlaystation 2 online and X-Box Live, which are run by Sony Inc. andMicrosoft Inc. respectively. Game Planet, LLC will purchase onlineaccounts and there will be a network set up to facilitate the wiring ofall rooms where online capable consoles are housed. Game Planet, LLCwill offer several different payment options including hourly, monthly,and yearly plans. Game Planet, LLC will also have space available forparty rentals, as well as, game tournaments and video game sportsseasons.

BRIEF DESCRIPTION OF THE SEVERAL VIEWS OF THE DRAWING

Drawings for this invention are currently in development and will besubmitted at a later date.

DETAILED DESCRIPTION OF THE INVENTION

Game Planet, LLC expects to require a space of at least 15,000 squarefeet, which will be acquired through the local commercial real estatemarket. The square footage was ascertained through the research of otherlocal public entertainment venues, and takes into account not just thespace needed for the retail operation, but also the space needed foroffices, storage, restrooms, and employee only areas. The design for thestore will be built through the hiring of either a commercial builder oran expo design company. The theme for the inside of the store maychange, meaning the various themed rooms may change depending on thetime of year or what is hot in the market at any given point in time. Anetwork specialist will be used to create the network necessary to runthe stores online functions for the various game rooms, method andtracking of payments, security system, and executive office computers inthe daily function of carrying out the necessary day to day businessfunctions.

The store will operate on a regular posted schedule and will use a smallcredit card sized card, which will be purchased by the customer, totrack such things as; the amount of credit the customer has left to usein the store, age of customer, type of games played, and variousstatistics for in store tournaments, and prizes won from Game Planet,LLC The knowledge and people I have assembled with expertise in theareas of finance, computer operations and networking, and business willmake my invention a very feasible reality.

1. What I claim as my invention is, that there is no place in thecountry that is dedicated solely to the creation of a themed environmentwith which to play home console videogames. There are arcades and placesof business for pinball and cabinet arcade games, also there arebusinesses such as Chuck E. Cheese and/or Dave and Busters that arerestaurants and places for virtual reality games, as well as, cabinetarcade games. There are no businesses in the country that are 100%dedicated to home console gaming industries, nor are there businessesdedicated to the building of an environment with which to play thesegames in a public forum.